Monday, May 30, 2011

Finally Complete

So, just finished up with Final Fantasy VII Crisis Core. Its an interesting game, but it leaves me with more questions than answers. Like who are the guys that take Genesis at the end, who is this goddess, and how does most of this tie into the rest of the storyline, if it does at all.

I guess I'll just have to play the whole series over again to try and figure it all out.
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Sunday, May 29, 2011

Hey, I'm getting better.

I'm back and trying to write as much as I can on the blogs and sites I run.  The business I run had an internet blackout, and I was unable to post for several days this month, which, oddly, reminded me that there were a lot of places I needed to post.

So, I've been playing a lot of great games lately.  I'm finally to the end of Final Fantasy VII Crisis Core, and that game has me wondering a lot of things.  And my wife and I have almost completely played through Donkey Kong Country Returns, which has been an awesome addition to a long-dead series.

But there has been one game I was horribly disappointed in lately.  I purchased the new 007 Goldeneye game for the Wii, which states on the packaging that it is a remake of the old N64 title.  This is a load of crap.  With in minutes of turning on the game and trying to jerk our way around multi-player mode, my wife, an avid fan of the first game, called it quites.

To be true to my die-harder gamer roots, I decided to at least give single player mode a shot.  Shot is what I felt like.  The single player mode, even set on novice, gives little explanation to game mechanics, gives you little assistants in the game other than to point you to the next shootout, and doesn't even dumb down the AI of the soldiers.  And trust me, there is nothing worse than playing a new FPS and finding that even just trying to learn the controls, if you shoot in a completely empty room every gun in the level is pointing at your head. 

On only the third mission I ended up dieing fifteen times in the same room.  And the total for the level was something like 45.  The only thing I can tell thats different between difficulty levels is the number of objectives you have to complete before you can pass on to the next level.  So there is no breezing through this game just to see what's different from the first one, if you want to play it, you have to commit.

And another problem I had with it is that it required me to switch between to different shooting modes on the fly.  I got the hang of it pretty quick, but it just got to annoy me that I couldn't just shoot with the standard move and shoot and hit anything, I had to stop and aim before each shot.

So, needless to say, this remake doesn't get my vote of approval.  So here's my question, what kind of things make or break an FPS for you?